![]() ![]() ![]() Each unit also has growth rates, which determine which stats grow upon the unit leveling up.In every game starting with Mystery of the Emblem (and excluding Archanean War Chronicles due to the nature of that particular game), units have supports with one another. Once the player has moved all of their units, their turn ends and the enemy's turn begins, where their units will move to attack yours.Combat in AwakeningEach unit is unique in that they have a class, which determines what weapons they are capable of using, how many grid spaces they can move, etc. During their turn, the player is able to move their units one at a time and attack an enemy if they are within the unit's range. Once a unit has moved, the unit cannot be moved again during that turn. Contents GameplayThe gameplay in Fire Emblem games are remarkably similar across all games, with each game usually adding something significant to the formula.Common featuresFire Emblem involves using a handful of units on a grid-based map to defeat enemy units. ![]()
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